Secrets of Sosaria is a mod of Koster, Long, and Garriott's 1997 MMO with a new world and new rules. It was developed for over a decade by the maker who's name has been lost to the sands of time. The game can be played alone or as a group. The world consists of elements of ideas, graphics, maps, and animations from various sources. The overall scripting is based on RunUO, but heavily modified to create a new and unique experience. Although built off the Age of Shadows era of Garriott’s online game, the mechanics have been altered to provide new ways of doing things. Some skills that were previously useless now have a purpose. Some unused spells were brought back to life or made to work in a single-player environment. Character class archetypes have been enhanced, providing new ways to play and enjoy the game. The landscape has been changed to provide players a huge area to explore. This version of the game has been modified through the hands of masterful creators after left abandoned by the original maker. Abandoned again, a group of custodians now take care of its legacy. It is branded as the “Secrets of Sosaria” to pay homage to Garriott’s first games. It takes place in an alternate universe to Garriott’s games, shortly after the events of his third game called Exodus. You can create a character that tries to make their way through many lands. You will have to find a way to feed yourself, and acquire equipment to explore your way around. Everything you need to know can be learned within the virtual environment. Knowledge can be acquired by talking to the citizens of the land, or you may find a book or scroll with clues and other information.

The custodians keep track of changes to the world here.